Modernizing Library Processes with Libby
Overview
Libby is a digital product by ebook conglomerate Overdrive, that allows users to borrow ebooks and audiobooks from their locallibraries and schools for free with their library cards. Some notable features Libby utilizes include reading or listening across multiple devices, the ability to download content and stream offline, and the ability for users to listen in their car.
As an avid reader and audiobook listener, I set out to research and better understand what sets Libby apart fromits competitors – and how it might be improved upon to create abetter a user experience. This case study details my findings.
*This case study was conducted for academic purposes and is not affiliated with Libby
Project scope and timeline
Discovery Phase
In an effort to better understand the current state of Libby, I conducted in-depth research and interviews analyzing Libby’s competitors, users, and business strategy.
I started by doing a competitive analysis and found that while the ebook market is crowded, it’s dominated by Overdrive, Libby’s parent company. Many of its direct competitors, like Hoopla, lack basic usability needs and are dated compared to Libby – which is likely why Libby is the preferred digital lending app amongst libraries. However, looking at Libby’s indirect competitors, like Amazon that aren’t free, Libby lacks the ability to access titles on demand due to its lending model – a common frustration later revealed amongst users during user interviews.
Overdrive creates revenue from libraries purchasing lending rights through publishers. Overdrive breaks down costs for titles as follows:
One copy per user: Similar to a physical library, one digital copy of a book is only available to one patron at a time. If multiple patrons want the same book a hold list is created. Libby utilizes this model the majority of the time.
Metered Access: Book titles end within a certain number of checkouts or time period, as determined by the publisher. For example, a HarperCollin’s titles expire after 24 checkouts, or 24 months, whichever comes first.
Cost per circ: Titles can be borrowed by multiple users at a time, until budget runs out or users have reached their monthly limit of checkouts.
Simultaneous use: Unlimited amount of copies from specific publishers.
User Interviews
After having a better understanding of Libby’s business model and competitors, I interviewed 21 participants who fit into two user types: Library Patron and Library employee. I asked questions about what features they used, when and how they used them, and what they would change. These interviews uncovered the following problems:
How might we rethink traditional library processes during COVID-19?
Looking at Libby through the lens of the COVID-19 pandemic, libraries operated at a limited capacity and patrons were unwilling to physically go to the library to get a library card. However, to access the Libby app and borrow content, users have to have a library card – meaning that new patrons are unlikely to come back to the app if they have to wait 2-3 weeks for their new library card to be processed through an online application.
How might we provide better support and improve usability for patrons?
While Libby is the preferred digital borrowing app amongst libraries for its usability and friendly interface, there is still a disconnect with its features and older patrons. Libraries struggle with an influx of questions and customer support needs that come from older users. Could simplifying navigation and providing more thorough user on-boarding reduce frustration amongst new users?
User mapping
For the scope of this project, I decided to focus on creating a universal process in which users could apply for a library card within the app, and then receive a temporary card from Overdrive to access books immediately and later receive their permanent card from their library.
User Types and Personas
Based off information gathered and user interviews in the previous phase, I developed a persona for each user type, illustrated below.
Process
Pulling inspiration from Lemonade, Headspace, and Wealthfront, I created three lightening round sketches – highlighting what I liked about each app’s on-boarding flow.
Next, I sketched eight potential layouts based off of my original lightening round sketches. I landed somewhere between sketch 1 and 3, going with a more graphic approach. Additionally, I decided to include personalization features in the on-boarding flow to create a more enjoyable, personalized feed for users.
Wireframes
Next, I created wireframes to conceptualize layouts and better understand user flows for on-boarding and basic navigation. From these wireframes, I was able to create a branded, high fidelity prototype.
High-Fidelity Prototype
I created two high-fidelity prototypes for onboarding and Libby’s Core navigation. I then tested these prototypes with users.
User testing and final outcomes
I tested my prototypes with five users representing my persona. I had users perform tasks such as setting up an account and checking out a book. The feedback I received was mostly positive, however there were reoccurring themes regarding clicks and iconography.
Next Steps
Since a designers work is never truly done, I highlighted some next steps for this project:
Launch more in-depth user testing and revise work based on testing
Present to company stakeholders for feedback
Send high-fidelity prototype to development for launch